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Rogue Railway - Thesis

Rogue Railway is a sci-fi bullet train environment created in Unreal Engine 5, set in a dystopian future where speed and survival go hand in hand. This project blends cyberpunk aesthetics with high-speed rail travel, focusing on immersive lighting, detailed world-building, and environmental storytelling.
The project is nearly complete, with most of the core design finalized. My primary role was designing the interiors of train carts 4–6, where I was responsible for modeling, texturing, lighting, and set dressing. Each cart features a unique theme, crafted to enhance the player’s journey through distinct atmospheres that contribute to the game’s narrative and visual experience.

Bar Cart - Shot 1

Bar Cart - Shot 1

Bar Cart - Fishtank Bar Table

Bar Cart - Fishtank Bar Table

Fishtank Bar Table - In-Game Video

Front Cart - Viewing Area

Front Cart - Viewing Area

Front Cart - Control Room

Front Cart - Control Room

Cabin Cart - Hallway

Cabin Cart - Hallway

Cabin Cart - Room 1

Cabin Cart - Room 1

Base Color, Roughness, Detail Lighting

Base Color, Roughness, Detail Lighting

Base Color, Roughness, Detail Lighting

Base Color, Roughness, Detail Lighting

Modkit pieces and Props

Modkit pieces and Props

Game Trailer